VANGUARD

© Images by Houqi Liu

VANGUARD

© Images by Houqi Liu

VANGUARD

© Images by Houqi Liu

Introduction

This project will design an aesthetically pleasing, futuristic, and practical extravehicular helmet for Space X, providing them with functional assistance and adequate protection.

Discipline

Product Design

Category

Helmet

Year

2024

Introduction

This project will design an aesthetically pleasing, futuristic, and practical extravehicular helmet for Space X, providing them with functional assistance and adequate protection.

Discipline

Product Design

Catagory

Helmet

Year

2024

Introduction

This project will design an aesthetically pleasing, futuristic, and practical extravehicular helmet for Space X, providing them with functional assistance and adequate protection.

Discipline

Product Design

Category

Helmet

Year

2024

Introduction

This project will design an aesthetically pleasing, futuristic, and practical extravehicular helmet for Space X, providing them with functional assistance and adequate protection.

Discipline

Product Design

Catagory

Helmet

Year

2024

Design Brief

Designing an intelligent helmet system that integrates illumination, LiDAR, millimeter-wave radar, and visual sensors to support real-time spatial mapping, navigation, and mission data capture during extravehicular activity.

Design Brief

Designing an intelligent helmet system that integrates illumination, LiDAR, millimeter-wave radar, and visual sensors to support real-time spatial mapping, navigation, and mission data capture during extravehicular activity.

Target Users

Astronauts and mission crew involved in deep-space and lunar operations Specialists performing extravehicular activity (EVA) in low-visibility or high-risk environments Teams requiring enhanced spatial awareness, navigation support, and real-time visual data capture during exploration missions

Pain Points

Limited Visibility — Current helmets use fixed spherical visors that block side and downward views. Inadequate Illumination — Built-in lights have fixed angles and limited brightness, leaving dark or shadowed areas unlit. Spatial Disorientation — In zero-gravity environments, astronauts lack reliable spatial or positional feedback. Fragmented Data Flow — Camera, lighting, communication, and monitoring systems operate separately without real-time integration. Bulky Volume — The helmet’s thick, sealed structure and large dimensions restrict movement and spatial awareness.

Pain Points

Limited Visibility — Current helmets use fixed spherical visors that block side and downward views. Inadequate Illumination — Built-in lights have fixed angles and limited brightness, leaving dark or shadowed areas unlit. Spatial Disorientation — In zero-gravity environments, astronauts lack reliable spatial or positional feedback. Fragmented Data Flow — Camera, lighting, communication, and monitoring systems operate separately without real-time integration. Bulky Volume — The helmet’s thick, sealed structure and large dimensions restrict movement and spatial awareness.

Process Map

Process Map

Inspiration

Ideation
Sketches

Process Map

Process Map

VANGUARD

© Images by Houqi Liu

VANGUARD

© Images by Houqi Liu

Introduction

This project will design an aesthetically pleasing, futuristic, and practical extravehicular helmet for Space X, providing them with functional assistance and adequate protection.

Discipline

Product Design

Catagory

Helmet

Year

2024

DESIGN BRIEF

Designing an intelligent helmet system that integrates illumination, LiDAR, millimeter-wave radar, and visual sensors to support real-time spatial mapping, navigation, and mission data capture during extravehicular activity.

3D
Modeling

3D
Modeling

Detailed Renderings

Zephyr

Product Design

Zephyr

Product Design

Ineos Camera Concept

Product Design

Ineos Camera Concept

Product Design

Fractal Design EV Charger Concept

Product Design

Fractal Design EV Charger Concept

Product Design

Inspiration

3D Modeling

Target Users

Astronauts and mission crew involved in deep-space and lunar operations Specialists performing extravehicular activity (EVA) in low-visibility or high-risk environments Teams requiring enhanced spatial awareness, navigation support, and real-time visual data capture during exploration missions

Process Map

Pain Points

Limited Visibility — Current helmets use fixed spherical visors that block side and downward views. Inadequate Illumination — Built-in lights have fixed angles and limited brightness, leaving dark or shadowed areas unlit. Spatial Disorientation — In zero-gravity environments, astronauts lack reliable spatial or positional feedback. Fragmented Data Flow — Camera, lighting, communication, and monitoring systems operate separately without real-time integration. Bulky Volume — The helmet’s thick, sealed structure and large dimensions restrict movement and spatial awareness.

Limited Visibility — Current helmets use fixed spherical visors that block side and downward views. Inadequate Illumination — Built-in lights have fixed angles and limited brightness, leaving dark or shadowed areas unlit. Spatial Disorientation — In zero-gravity environments, astronauts lack reliable spatial or positional feedback. Fragmented Data Flow — Camera, lighting, communication, and monitoring systems operate separately without real-time integration. Bulky Volume — The helmet’s thick, sealed structure and large dimensions restrict movement and spatial awareness.

Detailed Renderings

Zephyr

Product Design

Zephyr

Product Design

Ineos Camera Concept

Product Design

Ineos Camera Concept

Product Design

Fractal Design EV Charger Concept

Product Design

Fractal Design EV Charger Concept

Product Design

© built and designed by Houqi Liu

Instagram

x

LinkedIN

© built and designed by Houqi Liu

Instagram

x

LinkedIN